![]() As well as allowing you to define volume with shadows and highlights. Rotate it around and see how it looks from different angles, does it go well with the original weapon in looks and size? Defining color will help you later on the texturing stage. Your concept doesn’t have to be super detailed, but it will be better if your concept shows silhouette, volume, feel and the theme of your item. Make sure to not directly copy existing things or concepts, but rather create your own thing by combining the ideas in your head and applying it in your concepts. Google a lot for things you want your weapon to look like, the more stuff you'll find, better your concept will be, because you can learn how the real stuff is made and you can mix and combine a lot of details together. Naga wields curved swords, so first of all i got some references on that, and after combining my original thought of seawave themed weapon with some neat curved swords I’ve matched the size to fit original weapon. I’m creating a weapon for Naga Siren as the wave of her items has passed. This will help you out immensely on all levels, from defining your lines and shapes to figuring out fine details. In addition to that we're going to use Zbrush, Corel Painter, xNormal and Crazybump.įirst thing we should do is that we should create concept for our item. This is bare minimum of software that is required for you to create something. And a bunch of little neat plugins, but more on that later. Some image editing software like Photoshop or Gimp. First of all you’ll need some 3D software, like 3Dsmax, Maya or Blender. In this tutorial we're going to create an item for Dota 2 from scratch. Rate and leave your comment, hope this helps. ![]() ![]() You can also follow me on twitch [or twitter for regular updates and streams. ![]() I'm going to post some more guides soon on as well as on Steam. Now includes more text, more screenshots, videos, examples, Steam support and minor tweaks and fixes. Due to the succes of the original guide, and after writing up some more guides, starting of streaming effort by a bunch of contributors and as a mean to encourage some people to create their own Dota 2 items i'm bringing you this Guide on the creation of your own Dota 2 items Revision 2. ![]()
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